IrisVR Prospect plugin for Grasshopper

Posted by Ana Garcia Puyol on Jun 21, 2016

 

Data visualization of window pane area in the Farnsworth House
Read More

Announcing the new IrisVR Scope App

Posted by George Valdes on May 16, 2016

Read More

How to Create Stereo Panoramas Using V-Ray

Posted by Shane on Sep 29, 2015

V-Ray has posted a tutorial video here: https://youtu.be/elqX1yruAnI

Read More

How To Add Stereo Panoramas to the IrisVR Scope App

Posted by Shane on Aug 14, 2015

You can render stereoscopic panoramas using a variety of applications such as V-Ray or Lumion, and share these with clients or colleagues using the IrisVR Scope app. Check out a full list of supported panorama formats here.

Read More

IrisVR at The Revit Technology Conference

Posted by Yifan Liu on Aug 6, 2015

IrisVR just came back from the North American Revit Technology Conference (RTC) in Washington, DC. It was a great conference with 600 passionate BIM and Revit users, as well as developers.  It was a pleasure showcasing and discussing our product solution and the use cases of virtual reality in AEC. The learning sessions and presentations at the conference were educational and practical. In this blog post, I'll highlight some of my favorite parts of the event.

Read More

IrisVR 0.2.0 and the state of the Oculus runtime for Mac OS

Posted by Jack Donovan on Aug 1, 2015

Update: you can learn about our latest version of Prospect here or start a free trial here

Read More

Is VR True to Scale? Experiments Say Yes

Posted by Yifan Liu on Jun 3, 2015

One of the key features and advantages of virtual reality (VR) technology is that the user gets a better sense of scale and depth compared to looking through regular monitors and projectors. Generally people who experienced VR models in a correctly set up Head Mounted Display (HMD), such as the Oculus Rift, report that they feel the virtual world is at the right scale. For architects and other design professionals, getting an accurate sense of scale, depth and volume of space is fundamentally critical. IrisVR delivers premium VR experience for architects and other AEC professionals in general. We are not content with users’ qualitative feedback alone; we want to take a scientific approach to verify that scale in VR matches real world scale. So we designed and conducted two experiments to find a way to “project” the virtual world into real world. We then are able to measure the virtual distance and rotation in physical real world and see if they match or not.

Read More

IrisVR and HTC Vive Integration: Natural Movement and Interaction

Posted by Jack Donovan on May 6, 2015

Update: Prospect is fully compatible with the HTC Vive. You can start a free trial today.

Read More

IrisVR and HTC Vive Integration: First Impressions

Posted by Jack Donovan on May 4, 2015

Update: Prospect is fully compatible with the HTC Vive. Check out our documentation to learn more. 

Read More

How To Locate CPU & GPU

Posted by Shane on Feb 21, 2015

Where to find your Mac GPU:

 

Read More

Recent Posts

  • There are no suggestions because the search field is empty.
Blog